The club collaborative lockdown project is a modern version of our popular multiplayer WW1 air warfare rules – Knights of the Sky – set in a ‘Cold War Gone Hot ‘1980’s Europe. The rules are currently being developed and play tested, with a variety of Warsaw Pact and NATO aircraft data sheets already created. The game will use 1/144th scale model aircraft, lightweight extendable magnetic flight stands and our Hexon terrain tiles. If all goes according to plan, it should be taking off whenever the current lockdown ends…..!
The recent Rule of Six Covid-19 restrictions mean that we have had to limit the number of players that can attend on a club evening to a maximum of twelve people, in two separated ‘bubbles’ of up to six.
The club room will be divided into two separate sections, each of which will be isolated from the other by a sliding partition, with separate exits to prevent contact between the two ‘bubbles’. This means that we can run games in multiples of two, three or four, with a maximum size of six players.
So, for example, one half of the club room in a bubble might have a six person multiplayer game of Cruel Seas, while there could be three tables of two, or two tables of three or even one table of two and a four player game in the other half of the room. The two halves of the room are not the same size, however, so we cannot have six games of two running at the same time.
Obviously, this means that you MUST pre-arrange games in advance and not just turn up on the off chance of joining in. All games will be arranged via the club Group IO forum, where you can either advertise a game you wish to run or ask to join a game on offer. All tables MUST be booked in advance via the club table booking system on the website.
If you do book a table but then have to cancel, please let Andy or Alan know so that they can offer the space to someone else or avoid having to set up tables unnecessarily. If you are not sure if there is sufficient space for you to fit a table in, please ask via the club forum to double check.
In addition, the wearing of masks is mandatory whilst attending the club night. If you are exempt from wearing a mask for health reasons, it would be acceptable to wear a visor instead.
Social Distancing must be observed during club evenings.
All tables and chairs must be wiped down before and after each session. If you are bringing terrain or figures to use, you must ensure that they are sterilised before you bring them to the club. Alternatively, if your opponents have their own figures, you may wish to avoid sharing by just handling your own models. All club terrain will be quarantined between sessions to avoid contamination.
If any player from a ‘bubble’ develops Covid-19 symptoms or tests positive for Covid-19 they MUST inform the other players from their group immediately.
If we all stick to the rules, we can still enjoy some wargaming!
We have had the green light to start again and the first night will be 1st September. The need to adhere to Social distancing and avoid spreading the virus will limit numbers and games, so book a table if you are planning to play. Let us know through our Group.io group if you are going to come by the 30th August.
Dig out those figures and dice and start rolling.
Due to the Covid-19 Coronavirus situation, the club has been suspended for the immediate future, but will re-start as soon as possible. In the meantime, we are all finding out a bit more about solo wargaming!
Just a reminder that all the club games on a week by week basis are arranged via the Groups.IO forum.
Please sign up to find out more and to join in.
This week there’s a game of Bag the Hun 2 over the Bay of the Seine in March 1942. No 129 ‘Mysore’ Squadron RAF will be leaning into France and taking the fight to 5/JG2 over Le Havre. Tally Ho!
Last week we played another game of What a Tanker! with Soviet T34/42’s against German Panzer Mark IV’s. It all went very well for Ivan and Svetlana but Hans and Rudi had a very bad day out. Za Rodina!
This week at the club, Andy wasn’t shot down and probably won an Iron Cross. His Junkers did end up looking like a colander though. Everyone else managed to escape in tatters with various bits falling off, except for Colin’s Camel, which fell to the guns of Caesar’s Albatros. There will be more WW1 dogfighting action next year! Tally Ho!
On the first of October there will be a multiplayer WW1 air dogfight using the club house rules, Knights of the Sky. Tally Ho !
Next week it’s all gone Full Thrust, with at least one and possibly two games up and running. There may well be some spaces available if you want to have a go.