All posts by Jim

Knights of the Sky January 24th Game

There’s a big multiplayer game of Knights of the Sky, the club WW1 aerial dogfighting game, on the 24th January. The game will have up to six a side and will be a free for all, last man standing dogfight, with victory for each pilot being measured by the number of enemy aircraft damaged or destroyed.

The game will be set in Early 1917, so the RFC / RNAS will be able to fly Sopwith Pups and 1 1/2 Strutters, alongside RE 8’s, Spad 7’s and Nieuport 17’s. The Huns get the Albatros DIII and the Roland DII, together with two seaters like the Roland CII. The French have the Nieuport 17 and the Spad 7.

There are plenty of planes to use if anyone doesn’t have their own, although there’s still time to glue together an Airfix or Revell biplane kit from your Xmas stocking. So, drop by the Yahoo group and sign up for your chosen side if you would like to join in, as places are running out fast.

Tally Ho!

Back of Beyond Campaign Battle Fixtures Turn Two

img_4706Colonel Kagemusha in Action!

This turn there’s a lot of forced marching going on and only one battle to be fought. The Chinese Warlord, Bolsheviks, British Museum Expedition and the Mad Baron have all decided that it’s far too cold to try to fight anyone else and have found a nice warm yurt to hole up in for the winter.

They will all be FORCE MARCHING in the general direction of Urga, with the outcome to be decided in due course by the D6 of doom.

The Japanese Flying Column and the French Expedition are, however, made of sterner stuff so will be battling it out to see if they can get ahead in the race to the campaign objective.

The French have ATTACKED the Japanese, so expect to see a fiendishly cunning defensive strategy deployed by the Japanese master of artful cunning himself, Colonel Kagemusha, who they can employ this turn as a Special Character.

Back of Beyond Campaign: Turn One Results!

40We can now reveal the results of Turn One of the Back of Beyond campaign.

Brigadier (Retd.) Cholmondely Warner of the British Museum Expedition and Wei Phat Mac, the Chinese Warlord, both won their battles so will now advance one step closer to Urga and are, therefore, five steps away from the campaign objective.

Comrade Colonel Igor Tubugerov of the Bolshevik Shock Brigade and Colonel Sushi Miyagi of the Imperial Japanese Flying Column, both got a right thrashing from the aforementioned forces and so remain in their starting positions, six steps away from Urga.
Unfortunately, the Whites have had to  withdraw from the campaign, so I have determined that they have retreated back to Sinkiang to fight another day. I’m hoping that they may pop back up again later in the campaign when they are able to take part once more, if only to join the big battle at the end.

As a result, their erstwhile opponents, the French Citroen Kegresse expedition of Commandant Lostagaine, won a victory by default, meaning that they are now five steps away from Urga. This seems a bit jammy but is also a sensible outcome, as the Whites vs. French battle wasn’t resolved.
The Mad Baron force marched this turn and so I rolled a D6 to find out what happened as a result. I rolled a 3, which means the Baron stays put where he is, six steps away from Urga. So, there are now three forces neck and neck in the lead and three forces bringing up the rear in a cloud of dust!

Warfare Participation Game – Get to the Compound!

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The Wessex Wargamers Winchester participation game at Warfare this weekend is Get to the Compound! – an automotive post-apocalyptic car chase using the Gaslands rules. The team have put together a fast moving game which really captures the action, with players manoeuvring  to blast each other’s vehicles to scrap metal, while racing to get to the end of the track in true Mad Max style. The game will also be running tomorrow, so why not drop by and take part.

Warfare 2016 Participation Game

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This year Wessex Wargamers Winchester will be running yet another participation game at the Warfare show in Reading on Saturday 19th and Sunday 20th November.

The game is currently being play tested to destruction, which is quite appropriate as the theme is an automotive post-apocalypse race across the wastelands, using a range of converted toy cars and a new set of rules currently in development, which you will be able to find out much more about at the show.

Please drop by and say hello to Colin, Alan, Andy and Caesar, who will be running the game over the two days. There will also be the opportunity to take part, so why not give it a go!

Back of Beyond Campaign: Bolshevik Propaganda

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WORKERS! PEASANTS! COMRADES!

The recent cowardly and unprovoked attack by imperialist counter revolutionary forces on the Third Workers and Peasants Shock Brigade must not sway us from our duty to spread the message of proletarian revolution to the downtrodden masses of Mongolia!

It is a mere inconsequential set back that we face in our inevitable and irrepressible onward progress to Urga. There we will be able to provide fraternal support to our Mongolian brothers and sisters, as they struggle to overcome the decadent repressive bourgeois counter revolutionary forces of imperialist  aggression that have so recently sabotaged our efforts.

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It is clear that these saboteurs must have infiltrated our ranks and caused our tanks to blow up and our aircraft to crash in flames! Only such an underhand and cowardly wrecking can explain the outcome of our battle with the British Museum and it’s so called archaeological expedition, a shabby camouflage for an imperialist counter revolutionary intervention no less!

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Fear not Comrades, for I have telegrammed a full report of this dastardly attack to our central party apparatus, in which I have requested armoured train reinforcements to replace our losses and to bring the full might of proletarian justice to bear on these capitalist agents of reactionary repression.

Onward to Victory!

Comrade Colonel Igor Tubugerov

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(big words by People’s Commissar Nasti Tchestikov)

 

Back of Beyond Campaign Battle Report: Chinese Warlord vs. Imperial Japanese

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As previously reported by Wei Phat Mac himself no less, this was a decisive victory for the Chinese Warlord and his fanatically loyal rag tag army.  It started well for the eponymous generalissimo, with a Special Character, the shady arms dealer Herbert Maximoff, providing a captured Red Army Austin armoured car as a temporary reinforcement for the Chinese.

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This enabled the Chinese Warlord to deploy his army in a pincer formation, using the armoured cars to protect his flanks whilst advancing in the centre with his cavalry and infantry, holding the elite Dare to Die and Assault troops in reserve. The Japanese responded by deploying their infantry and cavalry in extended line using a combined arms approach, covered by an armoured car, supporting artillery and heavy machine guns.

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In the initial turns, the centre ground became the scene of a hard fought fire fight, with the Japanese infantry and cavalry advancing to meet the Chinese forces. Both sides suffered crippling casualties in the exchange of rifle and machine gun fire, although the Japanese seemed to take the brunt of the damage. Before long the action descended in to a series of hand to hand melees, with the cavalry and infantry of both sides engaged in a slogging match to decide the day.

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In the end, the hand to hand close combat took a massive toll on both the Chinese and the Japanese forces but the weight of fire from the Chinese armoured cars, the stubbornness  of the Chinese  foot troops  in the melee and the cumulative losses on the Japanese side led to the Chinese sweeping the field. The Imperial Japanese commander, General Sushi Miyagi, ordered a fighting retreat and the disciplined remnants of his once proud army disengaged to fight another day.

A humdinger indeed and a great start to the campaign!